Who's more valuable, rest of season
Too close to call.
They split your categories 2–2, 1 even. Take whoever fills a bigger need.
Head-to-head
K
▶
◀
ERA
WHIP
▶
◀
W
SV
Cooper Criswell wins 2 (ERA, W); Kyle Hurt wins 2 (K, WHIP); 1 even.
04
Under the hood
Underlying skill — each value vs league avgFastball Velolg 94.0 · higher = better
Cooper Criswell
91.0
Kyle Hurt
96.4
Swinging-Strike %lg 11.0% · higher = better
Cooper Criswell
10.6%
Kyle Hurt
19.6%
Strikeout %lg 22.0% · higher = better
Cooper Criswell
19.0%
Kyle Hurt
31.3%
Chase %lg 28.5% · higher = better
Cooper Criswell
36.8%
Kyle Hurt
31.0%
Hard-Hit % Allowedlg 40.0% · lower = better
Cooper Criswell
36.0%
Kyle Hurt
36.9%
Barrel % Allowedlg 8.0% · lower = better
Cooper Criswell
4.5%
Kyle Hurt
4.6%
xwOBA Allowedlg .315 · lower = better
Cooper Criswell
.286
Kyle Hurt
.272
stabilized — trust it · small sample yet · dashed = league avg · right = better
05
The tape
Rest-of-season projection · bold = leads rest-of-season projection current season projection range
Rate · earned-run quality
ERAlower is better
Cooper Criswell
24.78
lg xERA 4.10
now 3.08
3.68
Kyle Hurt
24.78
lg xERA 4.10
now 1.00
3.70
WHIPlower is better
Cooper Criswell
.9001.44
now 1.10
1.25
Kyle Hurt
.9001.44
now 0.78
1.24
Volume · rest of season
Strikeoutshigher is better
Cooper Criswell
4032.60
now 19
19
Kyle Hurt
4032.60
now 21
27
Winshigher is better
Cooper Criswell
.2003.80
now 2
1–3
Kyle Hurt
.2003.80
now 1
1–2
Saveshigher is better
Cooper Criswell
.0003.40
now 1
0–2
Kyle Hurt
.0003.40
now 1
1–2
If you already own them — trade angle
Hold · wait & seeCooper Criswell — hold.conf 0.50
Hold · wait & seeKyle Hurt — hold.conf 0.50

